﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;

namespace Xna.BaseObjects
{
    public class AnimationOveride
    {
        public string Name { get; set; }
        public Point FrameDimensions { get; set; }
        public int FramesPerRow { get; set; }
        public Vector2 SourceOffset { get; set; }
        public int StartFrame { get; set; }
        public int EndFrame { get; set; }
        public int Speed { get; set; }
    }
}
